![]() In order to get the buttons configured on the wheel properly, we need to replace the Direct Input Device settings file.ĭownload the device action map file for your wheel: When GRID Autosport doesn't recognize a device, as is the case for the TMX and T150, it uses a default control scheme simply called the "Direct Input Device." This could be either a gamepad or a wheel and, unfortunately, it is very much setup for a gamepad, leading to the constant menu scrolling problem. ![]() In order to add support for new wheels, we need to make a new action map file for the device. Jump To: Device Action Map Files | Thrustmaster Settings | GRID Autosport Settings Device Action Map FilesĮvery supported input device has a file (called the device action map) that defines it and its button bindings. With good force feedback and the return of the cockpit view, GRID Autosport ventures closer to the feel of a raw simulator, while maintaining the wild arcade action that defines the series. ![]() Thankfully, with a little text file editing, we can fix all of those problems and you will have a very nice force feedback wheel to play with. You could rightfully assume that the game is just broken when using an unsupported wheel. The menu constantly scrolls unless you hold down the brake, which makes it nearly impossible to bind the pedals to accelerate and brake. Unfortunately, when you try to play with a Thrustmaster TMX, T150 or any other unsupported wheel, you can barely even navigate the menus because the default bindings are completely wrong for a wheel and pedal set. GRID Autosport, just like its predecessor GRID 2, plays very well with a wheel. ![]() GRID Autosport - Best Thrustmaster TMX / T150 Wheel Settings J| Filed under: Thrustmaster ![]()
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